CD Projekt Red spills the beans on VR coming to Cyberpunk 2077.


It was bad enough receiving the new last month the Cyberpunk 2077 was being delayed for several months while CD Projekt Red worked on the game some more. The question has been put to Projekt Red as to whether a VR experience would be possible for the game, and we don't like the response.


The question of whether a game could potentially support the capabilities of VR is one that's been asked time and time again with the same response; yes, it's possible, but it's down to whether the developers are going to spend time and effort making that happen.


That same answer has been provided from CD Projekt Red, saying they decided against putting support in place for Cyberpunk 2077 in VR. When asked about implementing VR into Cyberpunk 2077, John Mamais tells us in an interview with onMSFT that "it's not viable yet." He added that the platform is "very experimental and niche," essentially telling us VR is not at the top of their agenda for Cyberpunk's September release. "We tried. We were thinking about VR but, yeah, we're not doing anything with VR," Mamais continued.


Could VR be coming after the Cyberpunk 2077 launch?

There were a handful of hints dropped during the interview with Mamais that suggested slight possibilities of the VR capability but kept his cards close to his chest for PR reasons.

Putting VR aside, Mamais was asked if the expansion pass for Cyberpunk would resemble that of The Witcher, he responded to say the model for the Witcher "kind of worked for us" and hinted that "it'll probably be something like The Witcher. I wish I could talk about it more because, for us, it's very interesting. But we can't."


Whether we'll see Cyberpunk 2077 making an entry on the Switch remains unclear, but The Witcher launched on the Switch, so there's no reason why it Cyberpunk couldn't do the same. Mamais said, "I don't know if Cyberpunk 2077 would work on the Nintendo Switch," and added, "It might be too heavy for it. But then, we did put Witcher 3 on it, and we thought that would be too heavy too, but somehow we pulled it off." 

Watch this space, and we'll update you if any new information emerges!